Mad God
I was drawn to Mad God by its director Phil Tippett, one of the early ILM puppeteer / stop-motion animators interviewed in Light & Magic. Phil’s story was particularly poignant to me as he was incredibly creative, but used classical techniques reduced to non-consumer art projects by the digitization of film production. Jurassic Park was the watershed point of no return, as well as a rug pull that changed Phil’s trajectory. Perhaps the non-consumer-bound freedom is enough.
Let me begin by saying this movie is entirely fucked up. Some of these scenes truly made me feel nauseous with self-devouring body-horror. Another brick in the wall of the terrifyingly inspiring. And, it’s not just the horror – it’s the level of intent that went to realize the nightmare via story, models, and individual twisted frames.
How is the stop-motion so smooth? I assume there must be some sort of digital interpolation between stop-motion frames, or perhaps there are just better cameras?